Graduated Sound Designer (Elective : Game Audio)
Skills
- Unity - Unreal Engine - C# - Fmod - Wwise - Daws - Composing
- All aspects of sound for films (Foley, ADR, Mix & Sound Design, etc)
Technical Reel about Game Projects
General Sound Design Reel
Highlighted Projects
The Last Padawan II is a 50 minutes long Star Wars Fan Film directed and produced by Jesper Tønnes. The concept was to make a high quality, yet low budget Star Wars Fan Film in Denmark
I worked on Foley, Ambience, SFX og and helped with the final mix. A really giving assignment, in which i achieved a lot of experience regarding working on a large project, with a lot of people, strict deadlines and creating sounddesign to an already defined universe with a very renowned sounddesign.
Star Wars The Last Padawan II (2021)
GÆSTEN
Fares is a former Iraqi refugee who spends his life driving a taxi in the Copenhagen nightlife. Despite having lived in Denmark for many years, he is still attached to his Iraqi wife, by regular calls and by sending money to her home in Iran. She wants Fares home, but Fares hesitates, due to his old traumas. Fares is taken hostage by the desperate, young Kasper, whose goal is to get his debt paid. Fares is forced to be Kasper's driver for the night, but is also forced to confront his past.
My role: DX mix, Final mix, SFX.
Ape’s Journey
Ape’s Journey is my own game project, on which i’ve made all game mechanics, sounddesign, implementation of sounds and music.
It’s an open world game with many different environments, like the calm lake, the busy town, and the ancient haunting statues of the stalactite cave.
I’ve worked a lot with the change of scenery regarding sound, so when you for
The Game is a story based RPG, with quite complex system such as health, mana, stamina and experience/leveling, but also stuff like inventory, shop’s, currency, and so on.
Streamlined
Streamlined is a game I made myself during my Game Audio Course at Sonic College
The theme is SCI-FI and I working a lot with synchronizing Unity Animation with the rythm of music
all Gameplay and Sounddesign and implementation is done by me
You’re playing as an Android that suddenly finds itself conscious and must try to escape an Android creating factory, unnoticed.
Contact
Feel free to contact me with any questions or if you wish to hire me.
You can message me in English or Danish
Email
kaersound@gmail.com
Phone
+45 93 88 51 51